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With the pilgrims functioning as a sentient life meter and the colour of the gods cloud indicating his power level theres no need for a HUD. All the better then, to appreciate Gary Luckens characterful art steeped in the Japanese culture that inspired designer Rhodri Broadbent during his previous employment at Q Games. Theres a wide range of fittingly diabolic monsters, daruma dolls and momiji to dispel, while a shamisen heavy soundtrack adds further eastern flavour.There are faint echoes of Patapon and Pikmin here but Floating Cloud God is more taut and single minded than both. Its a game confident enough in its core ideas to simply offer greater volume and variety of enemies in its later stages and it has the balance and poise to ensure thats more than sufficient. Where many mobile games fuss over extrinsic motivations, Floating Cloud God proves that an unswerving focus on simple, enjoyable play mechanics can make for a heavenly portable experience.
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